This commit is contained in:
parent
781a0a0391
commit
a35440ad0e
220
main.js
220
main.js
@ -1,34 +1,214 @@
|
|||||||
import * as THREE from 'three';
|
import * as THREE from 'three';
|
||||||
|
|
||||||
|
|
||||||
const scene = new THREE.Scene();
|
// // const scene = new THREE.Scene();
|
||||||
const camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 0.1, 1000 );
|
// // const camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 0.1, 1000 );
|
||||||
|
|
||||||
const renderer = new THREE.WebGLRenderer();
|
// // const renderer = new THREE.WebGLRenderer();
|
||||||
renderer.setSize( window.innerWidth, window.innerHeight );
|
// // renderer.setSize( window.innerWidth, window.innerHeight );
|
||||||
document.body.appendChild( renderer.domElement );
|
// // document.body.appendChild( renderer.domElement );
|
||||||
|
|
||||||
const geometry = new THREE.BoxGeometry( 1, 2, 1 );
|
// // const geometry = new THREE.BoxGeometry( 1, 2, 1 );
|
||||||
const material = new THREE.MeshBasicMaterial( { color: 0x277BC0 } );
|
// // const material = new THREE.MeshBasicMaterial( { color: 0x277BC0 } );
|
||||||
const cube = new THREE.Mesh( geometry, material );
|
// // const cube = new THREE.Mesh( geometry, material );
|
||||||
scene.add( cube );
|
// // scene.add( cube );
|
||||||
|
|
||||||
camera.position.z = 5;
|
// // camera.position.z = 5;
|
||||||
|
|
||||||
const points = [];
|
// // const points = [];
|
||||||
points.push( new THREE.Vector3( - 10, 0, 0 ) );
|
// // points.push( new THREE.Vector3( - 10, 0, 0 ) );
|
||||||
points.push( new THREE.Vector3( 0, 10, 0 ) );
|
// // points.push( new THREE.Vector3( 0, 10, 0 ) );
|
||||||
points.push( new THREE.Vector3( 10, 0, 0 ) );
|
// // points.push( new THREE.Vector3( 10, 0, 0 ) );
|
||||||
|
|
||||||
|
|
||||||
const material2 = new THREE.LineBasicMaterial( { color: 0x0000ff } );
|
// // const material2 = new THREE.LineBasicMaterial( { color: 0x0000ff } );
|
||||||
const geometry2 = new THREE.BufferGeometry().setFromPoints( points );
|
// // const geometry2 = new THREE.BufferGeometry().setFromPoints( points );
|
||||||
const line = new THREE.Line( geometry2, material2 );
|
// // const line = new THREE.Line( geometry2, material2 );
|
||||||
|
|
||||||
scene.add( line );
|
// // scene.add( line );
|
||||||
|
|
||||||
|
// // function animate() {
|
||||||
|
// // requestAnimationFrame( animate );
|
||||||
|
// // renderer.render( scene, camera );
|
||||||
|
// // }
|
||||||
|
// // animate();
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
import Stats from 'three/addons/libs/stats.module.js';
|
||||||
|
|
||||||
|
import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
|
||||||
|
import { OutlineEffect } from 'three/addons/effects/OutlineEffect.js';
|
||||||
|
import { FontLoader } from 'three/addons/loaders/FontLoader.js';
|
||||||
|
import { TextGeometry } from 'three/addons/geometries/TextGeometry.js';
|
||||||
|
|
||||||
|
let container, stats;
|
||||||
|
|
||||||
|
let camera, scene, renderer, effect;
|
||||||
|
let particleLight;
|
||||||
|
|
||||||
|
const loader = new FontLoader();
|
||||||
|
loader.load( 'fonts/gentilis_regular.typeface.json', function ( font ) {
|
||||||
|
|
||||||
|
init( font );
|
||||||
|
animate();
|
||||||
|
|
||||||
|
} );
|
||||||
|
|
||||||
|
function init( font ) {
|
||||||
|
|
||||||
|
container = document.createElement( 'div' );
|
||||||
|
document.body.appendChild( container );
|
||||||
|
|
||||||
|
camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 2500 );
|
||||||
|
camera.position.set( 0.0, 400, 400 * 3.5 );
|
||||||
|
|
||||||
|
//
|
||||||
|
|
||||||
|
scene = new THREE.Scene();
|
||||||
|
scene.background = new THREE.Color( 0x444488 );
|
||||||
|
|
||||||
|
//
|
||||||
|
|
||||||
|
renderer = new THREE.WebGLRenderer( { antialias: true } );
|
||||||
|
renderer.setPixelRatio( window.devicePixelRatio );
|
||||||
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
||||||
|
container.appendChild( renderer.domElement );
|
||||||
|
|
||||||
|
// Materials
|
||||||
|
|
||||||
|
const cubeWidth = 400;
|
||||||
|
const numberOfSphersPerSide = 5;
|
||||||
|
const sphereRadius = ( cubeWidth / numberOfSphersPerSide ) * 0.8 * 0.5;
|
||||||
|
const stepSize = 1.0 / numberOfSphersPerSide;
|
||||||
|
const format = ( renderer.capabilities.isWebGL2 ) ? THREE.RedFormat : THREE.LuminanceFormat;
|
||||||
|
|
||||||
|
const geometry = new THREE.SphereGeometry( sphereRadius, 32, 16 );
|
||||||
|
|
||||||
|
for ( let alpha = 0, alphaIndex = 0; alpha <= 1.0; alpha += stepSize, alphaIndex ++ ) {
|
||||||
|
|
||||||
|
const colors = new Uint8Array( alphaIndex + 2 );
|
||||||
|
|
||||||
|
for ( let c = 0; c <= colors.length; c ++ ) {
|
||||||
|
|
||||||
|
colors[ c ] = ( c / colors.length ) * 256;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
const gradientMap = new THREE.DataTexture( colors, colors.length, 1, format );
|
||||||
|
gradientMap.needsUpdate = true;
|
||||||
|
|
||||||
|
for ( let beta = 0; beta <= 1.0; beta += stepSize ) {
|
||||||
|
|
||||||
|
for ( let gamma = 0; gamma <= 1.0; gamma += stepSize ) {
|
||||||
|
|
||||||
|
// basic monochromatic energy preservation
|
||||||
|
const diffuseColor = new THREE.Color().setHSL( alpha, 0.5, gamma * 0.5 + 0.1 ).multiplyScalar( 1 - beta * 0.2 );
|
||||||
|
|
||||||
|
const material = new THREE.MeshToonMaterial( {
|
||||||
|
color: diffuseColor,
|
||||||
|
gradientMap: gradientMap
|
||||||
|
} );
|
||||||
|
|
||||||
|
const mesh = new THREE.Mesh( geometry, material );
|
||||||
|
|
||||||
|
mesh.position.x = alpha * 400 - 200;
|
||||||
|
mesh.position.y = beta * 400 - 200;
|
||||||
|
mesh.position.z = gamma * 400 - 200;
|
||||||
|
|
||||||
|
scene.add( mesh );
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
function addLabel( name, location ) {
|
||||||
|
|
||||||
|
const textGeo = new TextGeometry( name, {
|
||||||
|
|
||||||
|
font: font,
|
||||||
|
|
||||||
|
size: 20,
|
||||||
|
height: 1,
|
||||||
|
curveSegments: 1
|
||||||
|
|
||||||
|
} );
|
||||||
|
|
||||||
|
const textMaterial = new THREE.MeshBasicMaterial();
|
||||||
|
const textMesh = new THREE.Mesh( textGeo, textMaterial );
|
||||||
|
textMesh.position.copy( location );
|
||||||
|
scene.add( textMesh );
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
addLabel( '-gradientMap', new THREE.Vector3( - 350, 0, 0 ) );
|
||||||
|
addLabel( '+gradientMap', new THREE.Vector3( 350, 0, 0 ) );
|
||||||
|
|
||||||
|
addLabel( '-diffuse', new THREE.Vector3( 0, 0, - 300 ) );
|
||||||
|
addLabel( '+diffuse', new THREE.Vector3( 0, 0, 300 ) );
|
||||||
|
|
||||||
|
particleLight = new THREE.Mesh(
|
||||||
|
new THREE.SphereGeometry( 4, 8, 8 ),
|
||||||
|
new THREE.MeshBasicMaterial( { color: 0xffffff } )
|
||||||
|
);
|
||||||
|
scene.add( particleLight );
|
||||||
|
|
||||||
|
// Lights
|
||||||
|
|
||||||
|
scene.add( new THREE.AmbientLight( 0xc1c1c1, 3 ) );
|
||||||
|
|
||||||
|
const pointLight = new THREE.PointLight( 0xffffff, 2, 800, 0 );
|
||||||
|
particleLight.add( pointLight );
|
||||||
|
|
||||||
|
//
|
||||||
|
|
||||||
|
effect = new OutlineEffect( renderer );
|
||||||
|
|
||||||
|
//
|
||||||
|
|
||||||
|
stats = new Stats();
|
||||||
|
container.appendChild( stats.dom );
|
||||||
|
|
||||||
|
const controls = new OrbitControls( camera, renderer.domElement );
|
||||||
|
controls.minDistance = 200;
|
||||||
|
controls.maxDistance = 2000;
|
||||||
|
|
||||||
|
window.addEventListener( 'resize', onWindowResize );
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
function onWindowResize() {
|
||||||
|
|
||||||
|
camera.aspect = window.innerWidth / window.innerHeight;
|
||||||
|
camera.updateProjectionMatrix();
|
||||||
|
|
||||||
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
//
|
||||||
|
|
||||||
function animate() {
|
function animate() {
|
||||||
|
|
||||||
requestAnimationFrame( animate );
|
requestAnimationFrame( animate );
|
||||||
renderer.render( scene, camera );
|
|
||||||
|
stats.begin();
|
||||||
|
render();
|
||||||
|
stats.end();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
function render() {
|
||||||
|
|
||||||
|
const timer = Date.now() * 0.00025;
|
||||||
|
|
||||||
|
particleLight.position.x = Math.sin( timer * 7 ) * 300;
|
||||||
|
particleLight.position.y = Math.cos( timer * 5 ) * 400;
|
||||||
|
particleLight.position.z = Math.cos( timer * 3 ) * 300;
|
||||||
|
|
||||||
|
effect.render( scene, camera );
|
||||||
|
|
||||||
}
|
}
|
||||||
animate();
|
|
Loading…
Reference in New Issue
Block a user